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This is really wonderful! Simple, with lots of room for imagination but with a good set of tables and instructions for guidance. I love it!

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Thank you so much!  That’s so cool to hear.  

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This is adorable, and hits just the right balance of mechanics and storytelling for me. Can't wait to sit down and write!

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<3 I hope you enjoy your time with it!

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I saw your enthusiastic posts over on reddit so I ended up purchasing  a copy to play.  While I write as slow as molasses - I'm happy to share a link to the start of my first day and hoping I can try and write a little each day. Please feel free to let me know if I'm making any mistakes.

Its been a lot of fun so far!

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Oh this is great! Thanks for sharing. 

“is the world full of goblins and elves?" so - you know what, yes.  Yes it is.

You look to be following the rules just right, and I’m glad to see you messing with the numbers to role-play.  The agriculture book series had me laughing.  Can’t wait to read more!  

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Thank you!  Also as I'm prepping tomorrows writeup and mulling over ideas - is the idea that if someones social resistance is a nat 20 that there is basically no option to talk to them unless you spend a maximum energy bonus (because 20 + interaction difficulty - 0 for books sold)? 

I think I'll  give the patron headphones or in the worst sort of mood but in this (odd niche edge case) there's literally no option for me to succeed even at a basic interaction, is that correct?

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Yeah.  Really the only way to get through to them is to sell them books since you subtract that from the number to beat.  So if they buy a few books, their number to beat is no longer 20 the next time they come in.  

I’m not super into the capitalistic aspect of that but I didn’t want to introduce yet another number to track, like amount of times visited and subtract that.  I guess I just wanted to keep it in theme and simple so I landed on books sold.  

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I just read through your 3 blog posts for the first day.  Really enjoyed it.  I just love how different people's worlds and bookstores can be.  I also like how you did writing between customers, and how you started roleplaying with characters and then integrating the different roll checks throughout the interaction.  Some people do all of their rolls first and then write (which is what the book recommends) but it's just as valid and cool to do it in more of a serialized way.  Thanks for posting those.  I hope you're having fun with it.

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Hah, I'm glad its not just bots reading my posts.  Having all the rolls done first might be worth a shot as it lets you sorta set the whole scene - might play around with that the next day!

I've been having some challenges lately but still excited to write more, hopefully feeling well enough by Tuesday. The fact that this game book got me up and writing again is a testament in itself :)  It's really been scratching a creative itch that's been missing in my day to day.

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I was lucky enough to receive an early copy of this game to try out. It’s wonderful, open enough to let your imagination go wild but enough substance to be a really enjoyable experience, with lots of replay possibilities. Set up a humble stall in a post-apocalyptic landscape selling to robots, roll a covered wagon village to village, or set up a mega mart in a giant city! Literally anything.

The game includes rolling tables to make each day, and each customer, unique. I used GameMasters Apprentice cards to name my customers, and add weather, but outside tools really aren’t needed to play. My next playthrough, I’ll be using bibliomancy for the first time to add more prompts, this game is perfect to try using books for play!

Thank you so much!  So grateful that you played-tested this.