A downloadable game

Cornhole PD is an upcoming Cornhole sports game for the Playdate handheld console,  You can play single-player against computer players, or local multiplayer by passing the Playdate to a second person between bag tosses.

Story Mode will tell the story of a college kid going back to family reunions from year to year.  As you play against your family members, you'll catch up on family drama, and talk about your previous year at school through dialogue choices.  Watch as family members grow closer or further apart, and how a queer person relates to a family that doesn't see them for who they are.


Cornhole EX-W was a jam game that I developed for a midwest game jam with Extreme Weather as the theme.  Below are the instructions and information about it.

Use the crank to move the player's arm.  Press A or B to set your desired throw height.  Swing your arm down and back up to the throw position to throw the bag.  Tilt your Playdate to angle your throw. 

This is just a short story game based around the game Cornhole, but eventually I'd like to develop the Cornhole mechanics further for its own standalone sports game.

Video of playthrough:

Cornhole EX-W Crossroads Jam Submission (youtube.com)

Updated 12 days ago
StatusIn development
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorSpace Owl!
GenreSports
TagsPlaydate, story, storygame

Download

Download
Playdate PDX File 8.2 MB

Development log

Comments

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(+1)

I remember when I first heard the name Cornhole. I was like "That sounds so gross." but then learned it was just another name for tossing a beanbag in a hole, which I have done and enjoyed. Can't wait to try this out!

Haha it is a weird name.  I’m working on a full sports game version of this with local multiplayer!  This was just a game jam build.  I’ve already improved the throwing mechanics a ton and added bag sliding.  I’ll post updates soon if you’re interested in a more fleshed out game in the future. 

It's quite good! I couldn't get it in the hole tho haha. I also noticed that when the final bit of text is stuck on screen you can still throw the beanbags but you can't see what you're doing. Either way, very good for a game jam!

yeah!! I ran out of time to fix the end bag thing.  Haha.  Thanks for the kind words and for playing it.  

(+1)

love how you combined gameplay & storytelling here, and the rotoscoped animations are so effective. well done!

thank you!!

(+1)

This makes me wish I had a Playdate! I think the story aspect makes sense, I know we play bags/cornhole at my family gatherings, so the idea of tying it into a story about memory and family drama was affecting. 

(+1)

Thank you!! It's a pretty neat little console.  I like developing for it because I find that without tight limitations, I can never finish a game.  It makes a lot of design decisions for you, if you pay mind to what it excels at.  1-Bit art restriction and minimal API for the dev environment is also a plus.